Blue Beanie Day 2018

Another year!

I feel the same this year as I have in the past. Web standards, as an overall idea, has entirely taken hold and won the day. That's worth celebrating, as the web would be kind of a joke without them. So now, our job is to uphold them. We need to cry foul when we see a browser go rogue and ship an API outside the standards process. That version of competition is what could lead the web back to a dark place where we're creating browser-specific versions. That becomes painful, we stop doing it, and slowly, the web loses.

Nesting Components in Figma

For the past couple of weeks, I’ve been building our UI Kit at Gusto, where I work, and this is a Figma document that contains all of our design patterns and components so that designers on our team can hop in, go shopping for a component that they need, and then get back to working on the problem that they’re trying to solve.

There’s a couple things that I’ve learned since I started. First, building a UI Kit is immensely delicate work and takes a really long time (although it happens to be very satisfying all the while). But, most importantly, embedding Figma components within other components is sort of magic.

Here’s why.


DevTools for Designers

This is such an interesting conversation thread that keeps popping up year after year. The idea is that there could (and perhaps should) be in-browser tooling that helps web designers do their job. This tooling already exists to some degree. Let's check in on perspectives from a wide array of people and companies who have shared thoughts on this topic.


Preventing Content Reflow From Lazy-Loaded Images

You know the concept of lazy loading images. It prevents the browser from loading images until those images are in (or nearly in) the browser's viewport.

There are a plethora of JavaScript-based lazy loading solutions. GitHub has over 3,400 different lazy load repos, and those are just the ones with "lazy load" in a searchable string! Most of them rely on the same trick: Instead of putting an image's URL in the src attribute, you put it in data-src — which is the same pattern for responsive images:

  • JavaScript watches the user scroll down the page
  • When the use encounters an image, JavaScript moves the data-src value into src where it belongs
  • The browser requests the image and it loads into view

The result is the browser loading fewer images up front so that the page loads faster. Additionally, if the user never scrolls far enough to see an image, that image is never loaded. That equals faster page loads and less data the user needs to spend.

"This is amazing!" you may be thinking. And, you’re right... it is amazing!

That said, it does indeed introduce a noticeable problem: images not containing the src attribute (including when it’s empty or invalid) have no height. This means that they're not the right size in the page layout until they're lazy-loaded.


What If?

Harry Roberts writes about working on a project with a rather nasty design flaw. The website was entirely dependent on images loading before rendering any of the content. He digs into why this bad for accessibility and performance but goes further to describe how this can ripple into other problems:

While ever you build under the assumption that things will always work smoothly, you’re leaving yourself completely ill-equipped to handle the scenario that they don’t. Remember the fallacies; think about resilience.

Harry then suggests that we should always ask ourselves a key question when developing a website: what if this image doesn’t load? For example, if the user is on a low-end device, using a flakey network, using an obscure browser, looking at the site without a crucial API or feature available... you get the idea.

While we're on this note, we asked what makes a good front-end developer a little while back and I think this is the best answer to that question after reading Harry's post: a good front-end developer is constantly asking themselves, "What if?"

Front-End Developers Have to Manage the Loading Experience

Web performance is a huge complicated topic. There are metrics like total requests, page weight, time to glass, time to interactive, first input delay, etc. There are things to think about like asynchronous requests, render blocking, and priority downloading. We often talk about performance budgets and performance culture.

How that first document comes down from the server is a hot topic. That is where most back-end related performance talk enters the picture. It gives rise to architectures like the JAMstack, where gosh, at least we don't have to worry about index.html being slow.

Images have a performance story all to themselves (formats! responsive images!). Fonts also (FOUT'n'friends!). CSS also (talk about render blocking!). Service workers can be involved at every level. And, of course, JavaScript is perhaps the most talked about villain of performance. All of this is balanced with perhaps the most important general performance concept: perceived performance. Front-end developers already have a ton of stuff we're responsible for regarding performance. 80% is the generally quoted number and that sounds about right to me.

For a moment, let's assume we're going to build a site and we're not going to server-side render it. Instead, we're going to load an empty document and kick off data API calls as quickly as we can, then render the site with that data. Not a terribly rare scenario these days. As you might imagine, >we now have another major concern: handling the loading experience.


Front-end development is not a problem to be solved

HTML and CSS are often seen as a burden.

This is a feeling I’ve noticed from engineers and designers I’ve worked with in the past, and it’s a sentiment that’s a lot more transparent with the broader web community at large. You can hear it in Medium posts and on indie blogs, whether in conversations about CSS, web performance, or design tools.

The sentiment is that front-end development is a problem to be solved: “if we just have the right tools and frameworks, then we might never have to write another line of HTML or CSS ever again!” And oh boy what a dream that would be, right?

Well, no, actually. I certainly don’t think that front-end development is a problem at all.


FUIF: Responsive Images by Design

Jon Sneyers:

One of the main motivations for FUIF is to have an image format that is responsive by design, which means it’s no longer necessary to produce many variants of the same image: low-quality placeholders, thumbnails, many downscaled versions for many display resolutions. A single file, truncated at different offsets, can do the same thing.

FUIF isn't anywhere near ready to use, but it's a fascinating idea. I love the idea that the format stores the image data in such a way that you request just first few kilobytes of the file and to essentially get a low-quality version, then you request more as needed. See this little demo from Eric Portis that shows it off somewhat via a Service Worker and a progressive JPG.

If this idea ever does get legs and support in browsers, Cloudinary is super well suited to take advantage of that, as they serve the best image format for the current browser — and that is massive for image performance.

CSS Grid in IE: Duplicate area names now supported!

Autoprefixer is now up to version 9.3.1 and there have been a lot of updates since I wrote the original three-part CSS Grid in IE series — the most important update of which is the new grid-areas system. This is mostly thanks to Bogdan Dolin, who has been working like crazy to fix loads of Autoprefixer issues. Autoprefixer’s grid translations were powerful before, but they have gotten far more powerful now!


You might not need a loop

Ire Aderinokun has written a nifty piece using loops and when we might consider replacing it with another method, say .map() and .filter(). I particularly like what she has to say here:

As I mentioned earlier, loops are a great tool for a lot of cases, and the existence of these new methods doesn't mean that loops shouldn't be used at all.

I think these methods are great because they provide code that is in a way self-documenting. When we use the filter() method instead of a for loop, it is easier to understand at first glance what the purpose of the logic is.

However, these methods have very specific use cases and may be overkill if their full value isn't being used. An example of this is the map() method, which can technically be used to replace almost any arbitrary loop. If in our first example, we only wanted to modify the original articles array and not create a new, modified, amazingArticles, using this method would be unnecessary. It's important to use the method that suits each scenario, to make sure that we aren't over- or under-performing.

If you’re interested in digging more into this subject, Adan Giese wrote a great post about the .filter() method a short while ago that’s definitely worth checking out. Oh, and speaking of lots of different ways to approach loops, Chris compiled a list of options for looping over querySelectorAll NodeLists where forEach is just one of many options.