Web Animation Workshops has started up again for Spring, we're headed for San Francisco, Chicago, and Paris this year, some dates still to be announced. Val Head and I team up to bring you two packed days full of content and exercises so that when you leave the class, you not only understand the techniques of how to animate in different tech stacks/environments but why. Here's is some of the content we cover:
Our own Sarah Drasner:
Unlike fonts, colors, and so on, we tend to add animation in as a last step, which leads to disorganized implementations that lack overall cohesion. If you asked a designer or developer if they would create a mockup or build a UI without knowing the fonts they were working with, they would dislike the idea. Not knowing the building blocks they’re working with means that the design can fall apart or the development can break with something so fundamental left out at the start. Good animation works the same way.
I was stopped at an intersection the other day. It was raining. The road on the other side sloped upwards, so I could see the stopped cars on the other side of the road kind of stadium-seating style. I could see all their windshield wipers going all at the same time, all out-of-sync with each other. Plus a few of them had seemingly kinda broken ones that flapped at awkward times and angles.
What does that have to do with web design and development? Nothing really, other than that I took the scene as inspiration to create something, and it ended up being an interesting hodgepodge of "tricks".
Scaling our websites and applications so that they look great on every screen can be difficult. A big portion of that difficulty can be trying to get specific components, particularly ones that have pieces that have to stay a certain size (like animations), to look good regardless of the screen size. In this post, we'll cover how to help keep our responsive animations sized the way we want them.
Say you want an element to be in one state for 9 seconds, and in another state for 1 second, on a loop.
No tweening between the state, just a straight swap.
A new animation library by Christine Cha:
A simple library to take care of complex CSS animations.
Seems to me it's not so much for helping build complex CSS animations, but for doing animations through CSS that you can't otherwise do, because you can't get things like mouse or scroll position in CSS.
I’m thrilled to announce a brand new workshop series I’m starting with Val Head about web animation! We’ll be taking two-day workshop around to different cities starting this November, starting with Austin and New York. Whether you’re a beginner or you’ve been diving into animation already, this course won’t just get you started- you’ll leave with all the tools necessary to make subtle and beautiful web animations, and how to pick the right tools for the job.
To make sure you get as much out of these workshops as possible we’re keeping the the class sizes small. Each workshop is limited to 40 participants and will include hands-on exercises to get you started.
The following is a guest post by David DeSandro. David wanted to offer a new feature in Isotope: staggered animations. Like so many things web, there are lots of ways he could have approached it. Here he looks at some of the possibilities, the advantages and disadvantages of each, and what he ultimately went with for Isotope.
Say you want an animation to run for 1 second, but then delay for 4 seconds before running again. Seems like that would be easy. Turns out it's not-so-straightforward, but doable. You need to fake it.