JavaScript

Animating Layouts with the FLIP Technique

User interfaces are most effective when they are intuitive and easily understandable to the user. Animation plays a major role in this - as Nick Babich said, animation brings user interfaces to life. However, adding meaningful transitions and micro-interactions is often an afterthought, or something that is "nice to have" if time permits. All too often, we experience web apps that simply "jump" from view to view without giving the user time to process what just happened in the current context.

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Creating a Star to Heart Animation with SVG and Vanilla JavaScript

In my previous article, I've shown how to smoothly transition from one state to another using vanilla JavaScript. Make sure you check that one out first because I'll be referencing some things I explained there in a lot of detail, like demos given as examples, formulas for various timing functions or how not to reverse the timing function when going back from the final state of a transition to the initial one.

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Emulating CSS Timing Functions with JavaScript

CSS animations and transitions are great! However, while recently toying with an idea, I got really frustrated with the fact that gradients are only animatable in Edge (and IE 10+). Yes, we can do all sorts of tricks with background-position, background-size, background-blend-mode or even opacity and transform on a pseudo-element/ child, but sometimes these are just not enough. Not to mention that we run into similar problems when wanting to animate SVG attributes without a CSS correspondent.

Using a lot of examples, this article is going to explain how to smoothly go from one state to another in a similar fashion to that of common CSS timing functions using just a little bit of JavaScript, without having to rely on a library, so without including a lot of complicated and unnecessary code that may become a big burden in the future.

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The Output Element

Last night I was rooting around in the cellars of a particularly large codebase and stumbled upon our normalize.css which makes sure that all of our markup renders in a similar way across different browsers. I gave it a quick skim and found styles for a rather peculiar element called <output></output> that I'd never seen or even heard of before.

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The Importance Of JavaScript Abstractions When Working With Remote Data

Recently I had the experience of reviewing a project and assessing its scalability and maintainability. There were a few bad practices here and there, a few strange pieces of code with lack of meaningful comments. Nothing uncommon for a relatively big (legacy) codebase, right?

However, there is something that I keep finding. A pattern that repeated itself throughout this codebase and a number of other projects I've looked through. They could be all summarized by lack of abstraction. Ultimately, this was the cause for maintenance difficulty.

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Reactive UI’s with VanillaJS – Part 2: Class Based Components

In Part 1, I went over various functional-style techniques for cleanly rendering HTML given some JavaScript data. We broke our UI up into component functions, each of which returned a chunk of markup as a function of some data. We then composed these into views that could be reconstructed from new data by making a single function call.

This is the bonus round. In this post, the aim will be to get as close as possible to full-blown, class-based React Component syntax, with VanillaJS (i.e. using native JavaScript with no libraries/frameworks). I want to make a disclaimer that some of the techniques here are not super practical, but I think they'll still make a fun and interesting exploration of how far JavaScript has come in recent years, and what exactly React does for us.

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Managing State in CSS with Reusable JavaScript Functions – Part 2

In my previous article, which shall now retroactively be known as Managing State in CSS with Reusable JavaScript Functions - Part 1, we created a powerful reusable function which allows us to quickly add, remove and toggle stateful classes via click.

One of the reasons I wanted to share this approach was to see what kind of response it would generate. Since then I've received some interesting feedback from other developers, with some raising valid shortcomings about this approach that would have never otherwise occurred to me.

In this article, I'll be providing some solutions to these shortcomings, as well as baking in more features and general improvements to make our reusable function even more powerful.

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