I’m trying to create a game where the player creates “units” (divs) that move up the screen by pressing the spacebar. The issue I’m having is that each unit is created at the y value that the first one is currently at, instead of at the y value of the cursor.
I know why my code is producing the result it is, but I can’t figure out how I would re-write it such that each unit is created at the cursor. It seems like each instance of unit needs to be assigned its own variable for it’s position? but I can think of how to write that…
Here is what I have so far:
The black outlined box is the “cursor”, you can move it left and right with arrow keys. press space to create a “unit”.
http://codepen.io/kvana/pen/VvmLLJ