It is possible to modify SVG images generated in the browser via JavaScript. This makes it possible to use SVG for more dynamic presentations, and even small games (though it is probably better to use HTML5 Canvas for games).
SVG is not Canvas although one could certainly consider them related.
It kind of depends on how your SVG is built and what animation you are expecting to carry out.
* Performance
* Compatibility
* Animation control i am under the understanding that you have more animation resources at your disposal with SMIL and Canvas.
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