CSS is fun and cool and I like it.
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The Elements of UI Engineering

I really enjoyed this post by Dan Abramov. He defines his work as a UI engineer and I especially like what he writes about his learning experience:

My biggest learning breakthroughs weren’t about a particular technology. Rather, I learned the most when I struggled to solve a particular UI problem. Sometimes, I would later discover libraries or patterns that helped me. In other cases, I’d come up with my own solutions (both good and bad ones).

It’s this combination of

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Robin Rendle
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Dealing with Dependencies Inside Design Systems

Dependencies in JavaScript are pretty straightforward. I can't write library.doThing() unless library exists. If library changes in some fundamental way, things break and hopefully our tests catch it.

Dependencies in CSS can be a bit more abstract. Robin just wrote in our newsletter how the styling from certain classes (e.g. position: absolute) can depend on the styling from other classes (e.g. position: relative) and how that can be — at best — obtuse sometimes.

Design has dependencies too, … Read article

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Chris Coyier
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Creating the “Perfect” CSS System

My pal Lindsay Grizzard wrote about creating a CSS system that works across an organization and all of the things to keep in mind when starting a new project:

Getting other developers and designers to use the standardized rules is essential. When starting a project, get developers onboard with your CSS, JS and even HTML conventions from the start. Meet early and often to discuss every library, framework, mental model, and gem you are interested in using and take feedback

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Robin Rendle
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Developing a design environment

Jules Forrest discusses some of the work that her team at Credit Karma has been up to when it comes to design systems. Jules writes:

...in most engineering organizations, you spend your whole first day setting up your development environment so you can actually ship code. It’s generally pretty tedious and no one likes doing it, but it’s this thing you do to contribute meaningful work to production. Which got me thinking, what would it look like to make it

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Robin Rendle
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designsystems.com

The team at Figma has created a new resource for “learning, creating and evangelizing design systems” called Design Systems that already has a good collection of interviews and articles by some folks thinking about these things.

I particularly liked Jeroen Ransijn’s post on how to convince your company it’s ready for a design system, where he writes:

Building a design system is not about reaching a single point in time. It’s an ongoing process of learning, building, evangelizing and driving

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Robin Rendle
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Managing Heading Levels In Design Systems

Heydon Pickering looks into how to give a React component a certain heading (like <h1></h1>, <h2></h2>, etc.) depending on its context and thereby ensure that the DOM is still perfectly accessible for screen readers. Why is using the right heading important though? Heydon writes in the intro:

One thing that keeps coming back to me, in research, testing, and everyday conversation with colleagues and friends, is just how important headings are. For screen reader users, headings describe the

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Robin Rendle
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Creating Themeable Design Systems

Brad frost picks up the ongoing conversation about design systems. Where many posts seem to center on how to create one and how to enforce it, the big takeaway here is that design systems are not synonymous with constraints. They're only as strict as we make them and new CSS features like custom properties actually open up new creative possibilities—something Andres Galante and Cliff Pyles recently pitched right here on CSS-Tricks.

Brad:

The aesthetic layer is often the most malleable

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Geoff Graham
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Vue Design System

We talk a lot about Vue around here, including some practical applications of it, but haven't gotten deep into designing for it. In this post, Viljami Salminen describes his Vue design process and the thinking that led him to build the Vue Design System:

A design system can help establish a common vocabulary between everyone in an organization and ease the collabo­ration between different disciplines. I’ve seen it go the other way around too when important decisions have been

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Robin Rendle
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