• # June 4, 2013 at 8:05 pm

    Hey folks, so lately i have been chatting with some of you fine css-tricks community folks and noticed that i share a common trait. Whenever i design for myself i either A.) Get done and design it isnt’t good enough or B.) Am always changing UI,UX.

    Maybe there is a reason why i have changed my personal website about 10 times in a year ( and it isn’t even live YET )..

    I know its not piss poor planning, because i design it out then code it up.

    So i would like to hear if yall are the same way or at least how do you fight the urge to constantly change things or try and make improvements mid-development. I would like @chriscoyier ‘s thoughts because mainly, you have had a really good site, design is always super awesome, and you generally change it every once in a while.

    And maybe if you guys aren’t this anal, do you change anything in your production process since it is for yourself or do you just keep trucking like any other client. I want to get some pointers because i finally have the time and motivation to not only design out a personal site again, but finally tackle it as a wordpress site. So get ready @chrisburton, my yoda of wordpress!

    # June 4, 2013 at 8:27 pm

    Ha. I’m not a Star Wars fan and I don’t think I’ve ever watched it so I’m not understanding that reference. Plus, I really dislike WordPress in general, especially for portfolio’s. There’s no need for a CMS that large for something so little. I’ve grown to like Kirby very much. I know others prefer Jekyl or whatever it’s called.

    It’s taken me almost 3 years as I told you recently. This time I think I’m satisfied because I took a different approach.

    Create all of your content first without any functionality or design. This is crucial and made it so much easier in the end.

    # June 4, 2013 at 8:31 pm

    I agree, having a plan and what to insert (“content”) is important. I decided i will use wordpress because i want to use it for more of a blog where i can included projects as well.

    I will totally check out kirby and the other one, whatever works best is the best option :)

    And you are not a Star Wars fan? Hey, to each there own but cummon, you should totally watch the original three, just sayin lol..

    # June 4, 2013 at 8:39 pm

    I am a huge Harrison Ford junkie but that’s where it crosses the line.

    I’m using Kirby mainly for my blog but ill be showing some selected work of mine on my about page. Custom Fields are ridiculously simple to output with Kirby.

    It’s basically something like this.

    < ?php echo $page->field-name ?>

    No extra plugins or anything. I love it.

    # June 4, 2013 at 10:59 pm

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    been looking forward to seeing @chrisburton ‘s blog for a minute, now.

    i am relatively new to designing, but have been making music for over ten years, and it is the same thing over there. A lot of artists won’t even listen to their own music later because they will go mad at the stuff they could of/should of done differently. I think it helps to listen to other people’s opinions, especially those in the same field who are doing something similar, and get as much feedback as possible, brace yourself, release, and don’t look back.

    Maybe it relates to creative fields in general? We don’t see things one way, but more like infinite possibilities which is a blessing and a curse at the same time.

    # June 4, 2013 at 11:55 pm

    @cwork, i would completely agree with you on that. Hell, whenever i go into jquery/js repo I look at all the useful code i wrote, but than start to try and optimize it because little things like, i could have used a ternary instead of if, shorthand stuff.

    # June 5, 2013 at 12:15 am

    Damn, guys. All this interest about my site from people here, Twitter and others from the type community. No pressure, right?

    Thank you, @cwork

    I believe it comes down to this: We’re our own worst critics. But I honestly think once you have the content in place, everything becomes much easier to figure out.

    # June 5, 2013 at 12:30 am

    Hey, we want screen shots to prove it exists lol.. No pressure lol

    # June 5, 2013 at 1:18 am

    Still working on some ideas. Screenshot

    # June 5, 2013 at 1:30 am

    HAHA.. proof!! Love it…

    # June 5, 2013 at 4:55 am

    I’ve been thinking the same thing a lot, lately. It’s a pain! Nuff said.

    # June 5, 2013 at 12:27 pm

    @JohnMotylJr I find working on a personal site to be a major pain in the ass. I’m never happy with anything. I’m working on a new one right now and I’m a couple hours in and not completely sick of it yet, so that must be a good sign!

    # June 5, 2013 at 3:53 pm

    > Nobody tells this to people who are beginners, I wish someone told me. All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential, but it’s not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. &hellp; It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take awhile. You’ve just gotta fight your way through. – Ira Glass

    # June 5, 2013 at 4:44 pm

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    wow, that is an awesome quote @PixelClaw and one of the best explanations/theories I have seen on this subject.

    # June 5, 2013 at 4:58 pm

    Great quote. Although, it doesn’t really apply to this discussion. Iterating over your design is not necessarily lack of skill, it’s lack of boundaries. The reason one changes design/approach all the time is because one needs to set restrictions and clearly outline what the purpose is. You can easily deviate from your design because there’s no timeline, manager, and boss to answer to. You are the one wearing all these different hats. So it’s easy to make the decision.

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