Hey guys and girls.
I am just trying to extend my skill set by becoming confident with responsive web design, I have basically drafted something up on CodePen and was wondering if I’m headed in the right direction.
_Note_: I haven’t added any media queries yet as I am still trying to read up on some stuff.
Let me know :)
To me, the very definition of responsive design is that the page layout changes/adapts to your screen size. Simple as that.
Using percentage widths for your main content and sidebar, that’s basically what it does, so I’d say you’re on the right track!
In general though, responsive design has (almost) become synonymous with using media queries. I think the best way to describe that, is saying that’s an extra layer to it all, because you use SPECIFIC screen widths to define SPECIFIC layouts. Like “_if screen is smaller than 320 pixels, then use these CSS rules. If screen width is between 321 and 480 pixels, then use these CSS rules_”, and so on.
So again I’d say you’re definitely heading in the right direction, now it’s time to experiment a little with media queries. Tip: use a viewport resizer to test your stuff, so you won’t have to keep resizing your browser to see the results.
> Need something that 66% (2/3), just add a class, etc., etc.
I only watched that video the other day and I totally forgot about the whole grid system, I’m such a dumbass. I thought something wasn’t right when I was coding it up, lol. Thanks!
Yeah @senff – it’s one thing making it fluid, and then it seems to be a whole different thing using media queries. Thanks for the advice.
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This one is awesome. It’s actually a bookmarket.
It’s based on ipad/iphone etc, but it’s super handy for quick resizing.
A more in depth and functional one is http://quirktools.com/screenfly/
It has tons of different screen and device sizes to choose from under each clickable block.
All kinds of responsive testers: http://bradfrost.github.com/this-is-responsive/resources.html#viewport-testing
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