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Home Forums Other Flash – Timer Re: Flash – Timer

#127677
LaurelBrittany
Participant

I got it working

package {

import flash.display.MovieClip;

import flash.events.TimerEvent;
import flash.utils.Timer;

public class MainTimer extends MovieClip {
// Init vars for class
private var currentMin:int;
private var currentSec:int;
// create a one second timer from Flash’s Timer class
private var oneSecTimer:Timer = new Timer(1000,1);

public var timerHasStopped:Boolean = false;

public function MainTimer() {
// constructor code
trace(“Main timer is here”);
currentMin = 2;
currentSec = 5;

minBox.text = String(currentMin);
if(currentSec < 10){
secBox.text = “0” + String(currentSec); //concatenate with a leading zero
}else{
secBox.text = String(currentSec);
}//if end
oneSecTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete);
oneSecTimer.start();

} // ends onTimerComplete

private function onTimerComplete(event:TimerEvent):void{

currentSec = currentSec – 1;

if (currentSec < 0){
currentSec = 59;
currentMin -= 1;
} //end if
if (currentMin < 0){
currentMin = 0;
currentSec = 0;
timerHasStopped = true;
}else{
oneSecTimer.start();
} //end else

//update our display
minBox.text = String(currentMin);
secBox.text = String(currentSec);
//Adjust display for seconds less than 10
if (currentSec < 10){
secBox.text = “0” + String(currentSec);
} // end if
}// end onTimerComplete
} //public end
} //package end