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Figured it out by giving each reel it’s own perspective-origin, making it overall (mostly) originate from a single point. B-)

One little thing that’s bugging me now though – the side views show a tiny dark triangle that is the edge of the pseudos when you turn the cogs. If anyone can help me figure out how to create the same gradient, with the exception that it is a fraction less wide, I’d be grateful. I think I need a radial gradient for that but am having trouble getting it to match…